Technical Q&A

SND 04 - SndPlayDoubleBuffer 16-bit Support (1-June-96)


Q The documentation says that SndPlayDoubleBuffer doesn't work with 16-bit sounds. Is this true?

A This is no longer the case. Sound Manager 3.0 and later support playing 16-bit sounds with SndPlayDoubleBuffer.

SndPlayDoubleBuffer also supports the playing of compressed sounds when you use the SndDoubleBufferHeader2 structure.


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